﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SharpKeeperLib
{
    /// <summary>
    /// A dungeon represents a 'game instance'
    /// 
    /// A dungeon can contain the following child-objects
    /// 
    /// - Creature
    /// - Room
    /// - DungeonHeart
    /// - Resource
    /// - Item
    /// - Wall
    /// </summary>
    public class Dungeon : KObject
    {
        public Dungeon()
        {
            
        }
    }
}
